Bible Study: Learn & Play
A Bible-learning game for ages 13+: 12 themed modules, five game styles, stars and trophies, in 33 languages. Works offline, no account needed.
Apps
These are independent products I shape, design, build, release, and maintain under my own name. Published products are clearly marked; work still in testing is never presented as publicly available.
A Bible-learning game for ages 13+: 12 themed modules, five game styles, stars and trophies, in 33 languages. Works offline, no account needed.
A calm, offline color-by-number journey through the Gospels: about 100 hand-picked scenes with their Bible readings, in 34 languages. Free, with no account.
A calm card-matching game with 149 original paper-cut illustrations of the life of Jesus (Gospel of Matthew): pick 3 to 12 pairs, discover a fact after every board, in 34 languages. Offline, no account.
A private, offline Christian self-reflection on the nine fruit of the Spirit: 54 short statements, a result for each fruit with a small practical step, and a history to see growth over time. In 34 languages.
A simple, offline Android app with one screen: tap the button and a slot-machine style spin lands on a random chapter of the whole Bible (66 books, 1,189 chapters), shown as a reference such as John 3. No Bible text, no account, and a globe button to choose any of 34 languages.
An offline app to browse 528 people of the Bible, follow the family tree from Adam to Jesus and play a "Who am I?" group game. No Bible text, no account. In 34 languages.
A conversational Bible guessing game where players ask questions and try to discover the hidden person, place, or word.
A private relationship companion that helps couples and families remember meaningful moments, shared activities, and the time they intentionally spend together.
What every app has
I design, build, release, and support each of these apps myself, so every one comes with the same basics.
Product ownership
Owning products keeps the entire lifecycle visible: choosing the right scope, making architecture decisions, meeting platform requirements, publishing privacy and support information, releasing, and responding when the product meets real users.
That perspective also shapes my client work. I think beyond the feature being implemented and consider what the product needs to become dependable, understandable, and useful over time.
Build a mobile app with me